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Recruitment is currently OPEN.

 
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Lothy
Guild Masta


Joined: 21 Jan 2006
Posts: 1827

PostPosted: Tue Nov 07, 2006 7:55 pm    Post subject: Recruitment is currently OPEN. Reply with quote

Raid invitations are OPEN! (and you will PvP when we need you)

PvP invitations are OPEN! (and you will PvE for that overpowered trinket)

Friend invitations are CLOSED (keyturning, clicking, and being camped in STV. friend invites are awesome!)

Women invitations are CLOSED (had enough drama already)

Children invitations are CLOSED (go back to school, fatties)

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Templar Knights guild was originally from Archimonde and transfered to Mug'thol at the server's creation. The guild has been around since WoW release, and we started raiding as a guild since Summer 2005. We are a guild that focuses on both PvP and PvE. Besides a 25-man raid we field a premier PvP group which specializes in ganking, corpse camping, and griefing of the opposite faction. We also run organized BG kill-groups.

PvP is a requirement for joining the guild.

PvE:
Currently Templar Knights (TK) can accept any class for 25-man raiding. We are primarily interested in reliable persons showing a good moral character. Acceptable skill and knowledge of the game is, of course, required as well.

We currently raid ICC 25-man and ICC 10-man. Our loot is done via Loot council with the officers. A /roll will show us who is interested in the loot and a /roll 1 is used to show who would use it for offspec (i.e. a disc priest rolls a 1 for gear that would be used for shadow, pvp spec is not an offspec).

What we expect from you:

    *To be familiar and comfortable with PvP. Our guild is well known for our PvP exploits, and as a member you will be expected to uphold that reputation. PvP is a requirement for joining the guild.

    *New recruits should be prepared to start raiding in 25 man content right away. Being prepared to raid means: having read strats and watched videos, brought consumables, understand your position in the raid, and having your gear properly gemmed and enchanted (very important as we can see your dedication right away).

    *To be able to communicate, whether it be why you screwed up or if you think something could be done differently.

    *To have high raid attendance. If for some reason you are unable to raid or will be late you MUST POST. If you cannot make it to a computer to post, text/call someone (preferably an officer) and let them know of the situation. Failure to do so may result in gremoval. If you ever need to quit the game, or anything else of that nature again, let us know, we are understanding and know IRL shit happens. Again, let us know so we can work with you.

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General Info:

Some other information that you should know. If you are accepted into Templar Knights, you should do the following:

    *Request Access to the Member Forums, you are expected to check them at least a few times a week so that you will know what's going on in our raid, and what our plans are. This also gives you the opportunity to give your input.

    *You will also need to go visit our general forums and post in the TK contact information thread.

Here are some of the things you need to raid: Deadly boss mods, decursive (if applicable), ora2, ventrillo and a microphone. You are also expected to show up on time, every raiding day, with enough flasks and food to last you throughout the raid, as well as any pots you might need. We do not expect you to burn potions on easy farm content but on progression and more difficult fights you should have health potions, damage potions, and mana potions as needed/applicable.

In Templar Knights, we try not to just zone in upon arrival to the instance. We form the group about 30 min before raid time and we go murder the horde outside the instance until zone in is called. This accomplishes several things. 1) We get the stone. You never know when we won’t have a warlock there at the start, and the horde dislike us enough to prevent summons if we don't deal with them. 2) We get to murder the horde. It's fun and it helps us maintain our rightful place as the best and most hated alliance guild on the server. 3) This can be a kind of warm up to those of us just logging in from work. World PvP involves a lot of quickly responding to rapidly changing environments. It’s good for you, and it makes Redblaze happy. Lastly it prevents horde from harassing your guild mates on their way in. You probably don't like to corpse hop your way into an instance while the horde laugh and spit on you. We don't like it either. If you do that, Lothy will rip off your head and shit down your neck.

When in raid you are expected to focus, and be on top of your game. Do not AFK unnecessarily; you will be given a 5-15 min break in the middle of the raid. If you need to AFK during the raid aside from break time, let the raid leader know, do it during trash, and put someone on follow.


Please contact our Raid Leader (Redblaze), Guild Master (Lothie), Recruitment Officer (Elunia), or an Officer (Bonkie, Jared, Fatlas, Kaotikdt) in game if you have additional questions.

Updated 08-12-10.
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